Official Blender GameKit Interactive 3D for Artists

By Carsten Wartmann, Ton Roosendaal
May 2003
Publisher: No Starch Press
Pages: 360
ISBN 10: 1-59327-004-6 | ISBN 13: 9781593270049

This book is OUT OF PRINT.

Description

A complete guide and reference to creating interactive 3D animation and games with Blender. Begins with an extensive introduction to 3D graphics, explaining basic concepts and the Blender interface. Step-by-step tutorials teach the art of creating and animating models, then show how to turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python and the advanced reference section. The CD-ROM contains 10 playable and editable Blender game demos, all files needed for the tutorials, and copies of Blender for all platforms.
Full Description

Begins with an extensive introduction to 3D graphics, explaining basic concepts and the Blender interface. Step-by-step tutorials teach the art of creating and animating models, then show how to turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python and the advanced reference section. The CD-ROM contains 10 playable and editable Blender game demos, all created by the renowned art department of Not a Number-Blender's original developers. The CD-ROM includes all files needed for the tutorials as well as copies of Blender for all platforms.



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Official Blender GameKit