By Luke Ahearn
First Edition
September 2001
Publisher: Paraglyph Press
Pages: 408
ISBN 10: 1-932111-44-1 |
ISBN 13: 9781932111446
Discusses each component of computer games from an artist's view: interfaces, menus, characters, game textures, 3D models, and games levels or worlds. It teaches all the pieces used to design a computer game. The reader will learn the specialized skills, tricks, and techniques used to create professional quality game art and be able to use those design segments when building individual games.
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