By Simon Carless
First Edition
October 2004
Pages: 462
Series: Hacks
ISBN 10: 0-596-00714-0 |
ISBN 13: 9780596007140
It doesn't take long for an avid or just wickedly clever gamer to be chafed by the limitations of videogame software or hardware. If you want to go far beyond the obvious, there's an awful lot of free fun you can have, using the creative exploits of the gaming gurus. Gaming Hacks is the indispensable guide to cool things gamers can do to create, modify, and hack videogame hardware and software.
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Cover | Table of Contents | Colophon
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"A huge amount of information is featured in Gaming Hacks and although it may appear to cater for the most hardcore of gamers at first glance, it's actually got something for even the more casual gamers who simply want to have a bit of fun, whilst managing to do something with their games and hardware which without this book they'd probably never have known was even possible, yet alone so easy."
--Simon Martin, Games Paper, January 2005
"...experienced games will appreciate the enthusiastic thoroughness with which Carless has compiled this comprehensive compendium."
--Will Knight, New Scientist, February 2005
"...I can't remember when I've had more engrossing fun with a technical book...Carless writes like a great, fetishistic geek, like the Car Talk guys or the folks on The Screensavers, like someone who's really, really enthusiastic about his subject matter and wants to wise you up to all the truly awesome wonders awaiting you. Combine that with a stupendous introduction by sf-writer-turned-game-writer Marc Laidlaw, who wrote the Half-Life series for Valve, and a slew of highly knowledgeable co-authors who contributed various tips, and you've got the perfect mix of informative, enjoyable and fascinating. This book is staying on my shelf."
--Cory Doctorow, BoingBoing.net, December 2004







