Learning WML, and WMLScript
Programming the Wireless Web
By Martin Frost
October 2000
Pages: 200
ISBN 10: 1-56592-947-0 |
ISBN 13: 9781565929470




(Average of 1 Customer Reviews)
This book is OUT OF PRINT, but is available on Safari Books Online.
Book description
The next generation of mobile communicators is here, and delivering content will mean programming in WML and WMLScript. Learning WML & WMLScript gets developers up to speed quickly on these technologies, mapping out in detail the Wireless Application Environment (WAE), and its two major components: Wireless Markup Language (WML), and WMLScript. With these two technologies, developers can format information in almost all applications for display by mobile devices.
Full Description
The next generation of mobile communicators is here, and delivering content to them will mean programming in WML (Wireless Markup Language) and WMLScript, the languages of the Wireless Application Environment (WAE). The WAE allows information in almost all applications to be formatted for display on mobile devices, such as cell phones, and enables the user to interact with the information.
Why learn yet another technology? According to some estimates, 75 percent of web document viewing by the year 2002 will be through non-desktop devices, many using wireless technologies. Clearly, the future is wireless. For web developers who want to get up to speed quickly in these languages,
Learning WML & WMLScript maps out in detail the WAE and its two major components, WML and WMLScript.
Fortunately, the WAE provides a World Wide Web-like model for writing applications, incorporating several key features of the Web to ease the transition for developers. Almost all wireless applications can be written with WML, which replaces HTML in the wireless environment, and WMLScript, which replaces JavaScript. With this book, web developers with some knowledge of programming and C, Java, or JavaScript syntax can easily master both languages.
Chapter by chapter,
Learning WML & WMLScript takes readers through the following WML topics:
- Decks, templates and cards
- User Interaction
- Variables and contexts
- Tasks, events, and timers
- Text and text formatting
WMLScript topics include:
- Data types, conversions and variables
- Operators and expressions
- Statements
- Functions
- Standard libraries
Learning WML & WMLScript is the resource of choice for application developers who want to upgrade their skills and their sites so they won't be left plugged in during the wireless revolution.
Browse within this book
Cover
| Table of Contents
| Colophon
Featured customer reviews

Learning WML & WMLScript Review,
November 21 2000
Submitted by Brian McConnell
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Having developed a WML/HDML interface for a wireless messaging service (www.trekmail.com), I highly recommend this book to anyone who is interested in learning about how to develop applications for the wireless web.
This book is, by far, the best reference I have encountered on the subject. It is comprehensive, easy to read, and contains plenty of useful examples.
So, if you're planning to develop an application for handheld communication devices, I can't recommend this book enough.
Brian McConnell
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Media reviews
"An excellent reference for those interested in learning the syntax of WML/WMLScript."--Bryan Morgan, Wireless Week, Jan 2, 2003
"A thorough, well-written tutorial that will serve as an ongoing reference to WML and WMLScript." --Major Kearny, PC Update, July 2001
"Frost's book provides newcomers to WAP development most of the WML and WMLScript basics necessary for just about any WML application." --Andrew Ghinaudo, Delphi Informant, July 2001
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