The word port sounds like some kind of a well-protected haven—after all, boats pull into them when the weather's rough. Ports stay well protected on computers, too, usually located as awkwardly as possible on the back of your computer, as shown in Figure 1-12. But rather than havens or harbors, computer ports are any type of connector on your PC, from the small rectangular hole of a USB port to the odd-shaped nub of a serial, game, or parallel port.
Whatever the shape, ports provide quick entrance for the cables of portable music players, digital cameras, printers, speakers, and other mainstays of the computerized lifestyle.
Thanks to Windows "Plug and Play" technology, you needn't turn off your computer before plugging something into a port.
The one exception is the elderly PS/2 mouse jack (Section 1.8.6); you must turn off your computer before plugging in a PS/2 mouse. USB mice—the ones with rectangular plugs—don't require you to turn off the computer first.
Engineers think up new port types every few years. Not everybody lives on the cutting edge, though, so new ports usually began life on cards (Section 1.7), drop-in pieces of circuitry that stick out the back of your computer. (You can spot the cards in Figure 1-12; they're the horizontal strips near the bottom of the computer's case.)
Older, more established ports—USB, serial, parallel, PS/2, and occasionally networking—come built into the motherboard (Section 1.4). You can see built-in ports in Figure 1-12; they're that cluster of connectors above the strips of cards.
The rest of this section contains close-up pictures of the ports you need when plugging in their appropriate gadgetry.
The vast majority of monitors plug into this usually blue, 15-hole female port (Figure 1-13). When plugged into a