Sebastopol, CA—This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.
Perfect for hobbyists, makers, artists, and gamers, Making Things See (O'Reilly Media, $39.99 USD) shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect.
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For more information about the book, including table of contents, author bios, and cover graphic, see: http://shop.oreilly.com/product/0636920020684.do
Making Things See
Publisher: O'Reilly Media
By Greg Borenstein
Print ISBN: 9781449307073 Ebook ISBN: 9781449307882
Print Price: $39.99 Ebook Price: $31.99
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