Chandima Cumaranatunge

Chandima Cumaranatunge

  • @chandimac

Areas of Expertise:

  • RIA Development
  • ActionScript
  • Design Patterns
  • User Experience
  • Casual Game Design
  • Instructional Design
Dr. Chandima Cumaranatunge has a background in Computer Engineering and Instructional design. He is an Assistant Professor in two departments at the University of Hartford. He teaches courses on developing learning environments in the Department of Educational Technology, and web development and casual game design in the Multimedia Web Design & Development program. He enjoys teaching OOP using non-traditional means such as programming robots and games. Chandima also develops informal learning environments and is currently a Co Principal Investigator of a National Science Foundation, ITEST youth empowerment project, that teaches IT skills to Hartford area students. He blogs on ActionScript design patterns at

ActionScript 3.0 Design Patterns ActionScript 3.0 Design Patterns
by William Sanders, Chandima Cumaranatunge
July 2007
Print: $44.99
Ebook: $35.99

Chandima blogs at:

Pop-up factory

May 29 2015

Attend O’Reilly’s Solid Conference, June 23–25, in San Francisco. Solid, O’Reilly’s conference exploring how the collision of software and hardware is fueling the creation of a software-enhanced, networked physical world, will feature a radical demonstration: a live, pop-up electronics factory. … read more

Happy Birthday To Me: Reviews of Some Toys I’ve Recently Gotten

May 29 2015

My birthday was in April, so in the "Happy Birthday To Me" spirit, I'll consider anything interesting I've acquired in the last few months a birthday present to myself. Much of it is related to cycling, which I've been getting into. Anyway, here are some mini reviews on some of… read more

Design Pattern Variation and Intents Table

December 03 2014

On several different occasions I have meant to create an easy look-up table for quickly finding all of the GoF design patterns, their general purpose, their scope, what can vary and their intent. I finally did it! Click Play to view and Download to get it for your desktop.(It’s just… read more

"For any serious ActionScripter, there comes a point when you have to explore advance theory and programming methodology. All too often in our industry, developers are self taught with no formal training or programming education. This is an excellent book to bridge the gap."
--Paul Milbourne, Flash the District

"College-level and specialty computer libraries covering web development will find William Sanders & Chandima Cumaranatunge's ActionScript 3.0 Design Patterns an excellent acquisition, covering common problems in Flash and Flex applications and providing developers with the tools necessary to adopt superior design patterns. From key components of ActionScript 3.0 and its characteristics to the benefits of developing both structural and behavioral patterns, Actionscript 3.0 is a pick for any advanced programmer's library."
--James Cox, The Bookwatch: The Computer Shelf

"This book is a useful guide for approaching programming problems and challenges in Flash and Flex applications through the use of reusable design patterns in ActionScript 3.0. The authors show, step by step, how to structure programming code that can be used to build working applications. The reader is introduced to progressively more complex programming examples that provide insight into producing well-structured programming solutions."
--Michael Kleper, The Kleper Report on Digital Publishing