June 29, 2004
"Essential ActionScript 2.0": Taking Maximum Advantage of ActionScript 2.0 and OOP in Flash
Sebastopol, CA--Author Colin Moock--one of the most universally
respected developers in the Flash community--wants readers of the
new Essential ActionScript 2.0 (O'Reilly, US $39.95) to reap the
rewards of using object-oriented programming (OOP), what he terms,
"one of the most important revolutions in programming history." In
this, his latest book, he aims to deliver everything programmers
need to maximize their productivity in ActionScript 2.0.
Moock succeeds without question, says Gary Grossman of Macromedia,
Flash architect and creator of ActionScript. According to Grossman,
"This book delivers a complete education in harnessing the power
of ActionScript 2.0, coupled with the best practices for doing so.
Colin illustrates not just how to write ActionScript but how to
write great ActionScript."
Introduced in Flash MX 2004 and Flash MX Professional 2004,
ActionScript 2.0 offers a formal object-oriented programming syntax
and methodology for creating Flash applications. ActionScript 2.0's
new OOP-based development techniques make applications more natural
to plan and conceptualize; more stable; more reusable across projects;
easier to maintain, change, expand upon, and test; and much more.
In short, they enhance the entire development process.
Essential ActionScript 2.0 covers not only ActionScript syntax
but also object-oriented design and object-oriented programming.
Experienced developers will learn how ActionScript 2.0 differs from
ActionScript 1.0, how to upgrade legacy code to the new version,
and how to make the most of ActionScript 2.0 and its OOP features.
Seasoned Flash developers and programmers coming from other languages
will enjoy the sheer depth of Moock's coverage and expertise in
this book. Novice programmers will appreciate the frequent, low-jargon
explanations that are often glossed over by advanced programming
Readers can expect:An overview of the language, including the fundamentals of
object-oriented concepts, syntax, and usage. (Those who are new to
OOP will learn the basics and how to apply their understanding;
those who are familiar with OOP will leverage their prior experience
to learn about Flash-based OOP.)
The skills and know-how to structure entire applications with
ActionScript 2.0, including best practices and techniques for
building more scalable, extensible, stable applications.
Ways to apply proven and widely accepted object-oriented programming
strategies, known as design patterns, to Flash (with coverage of
key topics such as event broadcasting and user interface management).
With this essential guide, developers and programmers at all levels
of experience will be able to use the extraordinarily powerful
language and its methodologies with confidence and skill to produce
movies, animation, and applications on the web.
Essential ActionScript 2.0
ISBN 0-596-00652-7, 502 pages, $39.95 US, $57.95 CA
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