June 26, 2007
Essential ActionScript 3.0--New from O'Reilly: Learning from Master Programmer Colin Moock
Sebastopol, CA--More than two years in the making, ActionScript 3.0--perhaps
the most substantial upgrade to Flash's programming language ever--is here.
And O'Reilly's newest offering, Essential ActionScript 3.0 (O'Reilly, $54.99 US),
stands ready to guide developers at every level through this radically overhauled
Guided by expert author Colin Moock--who turned Essential ActionScript 2.0 into
the top resource choice for the Flash and ActionScript developer community--this
new book provides practical explanations, insightful warnings, and thousands of
code examples. Indeed, throughout his new book, Colin--a talented programmer,
technologist, and teacher--turns ActionScript inside out, revealing its nuances
"Essential ActionScript 3.0 teaches hundreds of ActionScript's most important
concepts, but its loftiest goal is teaching total non-programmers to program,
even if they've never programmed before," explains Colin. "To me, it's incredibly
exciting knowing that a reader could pick up Essential ActionScript 3.0 without
understanding a single line of code, and then 150 pages later produce a functioning
Adds Colin, "ActionScript 3.0 is the foundation of the entire Flash platform, and
plays a critical role in every Flash application. Essential ActionScript 3.0
gives readers the knowledge they need to be a part of the Flash platform's bright
Within this book's pages, users will find:
- Exhaustive coverage of the core ActionScript language, including object-oriented
programming, classes, objects, variables, methods, functions, inheritance,
datatypes, arrays, events, exceptions, scope, namespaces, XML, and security.
- A deep exploration of visual and interactive programming topics, such as the
display API, hierarchical event handling, mouse and keyboard interactivity,
animation, vector graphics, bitmap graphics, text, and content-loading operations.
- Applied advice on code-production issues, such as combining ActionScript with
assets created manually in the Flash authoring tool, using the Flex framework in
Flex Builder 2, and creating reusable code libraries.
Essential ActionScript 3.0 offers a wealth of knowledge and experience in one
convenient place. For readers who have no prior programming knowledge, this book
gently guides them on their journey toward ActionScript proficiency. If they're
experienced with ActionScript, this book helps them fill gaps in their knowledge
and rethink important concepts in formal terms.
Colin Moock is an independent ActionScript expert whose world-renowned books
have educated Flash programmers since 1999. He is the author of the canonical
Essential ActionScript 2.0 (O'Reilly, 2004) and ActionScript for Flash MX:
The Definitive Guide (O'Reilly, 2003, 2001). Moock runs one of the web's oldest
Flash developer sites, www.moock.org and is the co-creator of Unity, a client/server framework for creating multiuser applications.
Essential ActionScript 3.0
Tim Patrick and John Clark Craig
ISBN: 0-596-52694-6, $54.99 US
O'Reilly Media spreads the knowledge of innovators through its books, online services, magazines, and conferences. Since 1978, O'Reilly Media has been a chronicler and catalyst of cutting-edge development, homing in on the technology trends that really matter and spurring their adoption by amplifying "faint signals" from the alpha geeks who are creating the future. An active participant in the technology community, the company has a long history of advocacy, meme-making, and evangelism.
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