WebGL: The next generation

Tony Parisi offers practical knowledge about creating WebGL content and deploying applications on a variety of platforms and devices, including virtual reality.

By Tony Parisi
June 22, 2016
Deferred rendering pass Deferred rendering pass (source: Astrofra via Wikimedia Commons)

This video was originally recorded in March 2016 at the O’Reilly Fluent Conference.

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Post topics: Web Programming
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