2.5D Printing

Book description

A guide that examines the history and current state of 2.5D printing and explores the relationship between two and three dimensions

2.5D Printing: Bridging the Gap Between 2D and 3D Applications examines the relationship between two- and three-dimensional printing and explores the current ideas, methods, and applications. It provides insights about the diversity of our material culture and heritage and how this knowledge can be used to design and develop new methods for texture printing. The authors review the evolving research and interest in working towards developing methods to: capture, measure and model the surface qualities of 3D and 2D objects, represent the appearance of surface, material and textural qualities, and print or reproduce the material and textural qualities.

The text reflects information on the topic from a broad range of fields including science, technology, art, design, conservation, perception, and computer modelling. 2.5D Printing: Bridging the Gap Between 2D and 3D Applications provides a survey of traditional methods of capturing 2.5D through painting and sculpture, and how the human perception is able to judge and compare differences. This important text:

  • Bridges the gap between the technical and perceptual domains of 2D and 3D printing 
  • Discusses perceptual texture, color, illusion, and visual impact to offer a unique perspective 
  • Explores how to print a convincing rendering of texture that integrates the synthesis of texture in fine art paintings, with digital deposition printing 
  • Describes contemporary methods for capturing surface qualities and methods for modelling and measuring, and ways that it is currently being used 
  • Considers the impact of 2.5D for future technologies 

2.5D Printing is a hands-on guide that provides visual inspiration, comparisons between traditional and digital technologies, case studies, and a wealth of references to the world of texture printing.

Please visit the companion website at: www.wiley.com/go/bridging2d3d .

Table of contents

  1. Cover
  2. Dedication
  3. About the Authors
  4. Series Editor's Preface
  5. Preface
  6. Acknowledgements
  7. About the Companion website
  8. Introduction
  9. Chapter 1: Defining the Field of 2.5D Printing
    1. 1.1 What is Texture?
    2. 1.2 Measuring Texture and Colour
    3. 1.3 Images, Pictures and Reproductions
    4. 1.4 The Authenticity of the Image and Object and Perception of Things
    5. 1.5 Current Industrial and Mechanical Methods to Reproduce the Appearance of Texture
    6. 1.6 Conclusion
    7. References
    8. Bibliography and Further Reading
  10. Chapter 2: The Past
    1. 2.1 Introduction
    2. 2.2 Artists' Observations on the Appearance of Illumination
    3. 2.3 Artists' Conversion of Images into Relief
    4. 2.4 Artists' Exploration of Different Sculptural Relief
    5. 2.5 Coloration of Relief Surfaces
    6. 2.6 Examples of Artists' Approaches to Representation and Reproduction of Texture
    7. References
    8. Bibliography and Further Reading
  11. Chapter 3: The Present: Materials, Making, Capturing and Measuring
    1. 3.1 Introduction: Universal Knowledge
    2. 3.2 The Relationship of Digital Technologies, Knowledge of Materials and Skills
    3. 3.3 Methods to Capture and Measure Texture
    4. 3.4 Methods to Represent the Appearance of Texture
    5. 3.5 Physical Material Libraries
    6. 3.6 Methods for 2.5D Printing
    7. References
    8. Bibliography and Further Reading
  12. Chapter 4: The Future
    1. 4.1 Introduction
    2. 4.2 Circular Economy and Sustainable Manufacturing
    3. 4.3 Worldwide Print Connectivity
    4. 4.4 Mass Printing for One
    5. 4.5 Security Printing
    6. 4.6 Conclusion
    7. References
    8. Bibliography and Further Reading
  13. Chapter 5: Case Studies
    1. Case Study 1: Nature Printing in the Nineteenth Century
    2. Case Study 2: Wallpaper Design
    3. Case Study 3: 2.5D Printed Tactile Books and Artworks
    4. Case Study 4: Coins and Medals
    5. Case Study 5: Capturing Texture of Paintings for Museum and Heritage
    6. Case Study 6: Textiles
    7. Case Study 7: Trompe l’Oeil
    8. Case Study 8: Marble
    9. Case Study 9: Gold
    10. Case Study 10: Exterior Decoration Tiles and Ceramics
    11. Case Study 11: Microstructural Texture
    12. Case Study 12: Painting Machines
    13. Case Study 13: Analogue Printing Methods
    14. Case Study 14: Relief Woodblock Printing
    15. References
    16. Bibliography and Further Reading
  14. Index
  15. End User License Agreement

Product information

  • Title: 2.5D Printing
  • Author(s): Carinna Parraman, Maria V. Ortiz Segovia
  • Release date: October 2018
  • Publisher(s): Wiley
  • ISBN: 9781118967300