With examples: Rendering a balcony close-up, rendering a glass table, a “tooned” cow and flamingo, lighting up a moving car, a camera aim pointing at a car which is hitting a wall, adjusting camera settings, fixing the shadow under a glass table, the Vray toon shader, a dome light which is providing a 360-degree environment, and putting toon materials on the sun face and the painted face.
There is a reason that the vast majority of rendering plug-ins for Maya supply their own materials and lighting systems: lighting, materials, and rendering are tightly interdependent. In this chapter, we look at a number of renderers that can be used with Maya. We consider the basic underpinnings of most photorealistic renderers, ...
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