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3D Game Development with Microsoft Silverlight 3 Beginner's Guide by Gastón C. Hillar

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Time for action—recognizing digital art assets

One of the best ways of explaining a new game idea is showing it in a very nice picture. This is exactly what you want to do. However, it is very difficult to find a new game idea from scratch. Therefore, in working out how to impress the legendary game developer, you ask for some help in an 8-bit retro gaming community. You meet a legendary space shooter games' expert and he shows you many remakes of the classic 8-bit Invader game—also known as Space Invaders. The remakes are too simple and they do not exploit modern widescreen displays, as they run in very low resolutions inside the web browsers. A dazzling remake of an Invaders game sounds like a very nice idea!

We are going to take a snapshot ...

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