O'Reilly logo

3D Game Development with Microsoft Silverlight 3 Beginner's Guide by Gastón C. Hillar

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Time for action—creating the raster digital content

This prehistoric game used a 256X192 pixels screen (49,152 pixels). We are going to prepare raster digital assets for the game optimized for a 1680X1050 pixels screen (1,764,000 pixels). The game should look nice when compared to the older version.

The old version used 8X8 pixels raster digital assets. In this new version, we can use 50X50 pixels raster digital assets.

Tip

The creation of raster digital assets for a 2D game is very complex and requires professional skills. Digital artists and graphic designers are very important members of a professional game development team. They provide great quality digital assets to the programming team.

As you do not have access to professional digital artists ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required