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3D Game Development with Microsoft Silverlight 3 Beginner's Guide by Gastón C. Hillar

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Time for action—using other XAML exporter for DCC tools

The 3D digital artist has to develop new models for the game. However, he is going to develop them using 3D Studio Max. He wants to see a few spheres in the scene to check whether the XAML exporter he found works fine or not.

Now, we are going to convert the model to the XAML file format using an open source XAML exporter for 3D Studio Max:

  1. Download the most recent release of the XAML exporter for 3D Studio Max from http://max2xaml.codeplex.com/.

    Tip

    Timmy Kokke (Sorskoot) developed the XAML exporter for 3D Studio Max as an open source project in CodePlex.

  2. Save all the uncompressed files in a new folder (C:\Silverlight3D\Invaders3D\3DModels\MAX_XAML_EXPORTER). The decompression process will create ...

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