As you were able to use a gamepad in Silverlight, your project manager wants to control the camera that shows the ship using this device.
Now, we are going to add the keyboard and mouse management classes to our application that shows the spaceship, using Balder and Silverlight:
privatevariables in the
public partial class MainPage : UserControl, to hold instances of the
private KeyboardManager _keyboardManager; private MouseManager _mouseManager; ...