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3D Game Development with Microsoft Silverlight 3 Beginner's Guide by Gastón C. Hillar

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Time for action—preparing audio files to use them in Silverlight

As with video files, Silverlight 3 does not support all audio formats. Now, we are going to use Expression Encoder to convert audio files video from WAV (WAVeform audio format) format to a WMA (Windows Media Audio) format with an adaptive streaming audio encoding profile, compatible with Silverlight 3:

  1. Your project manager found two excellent WAV files to use as sound effects for the game on The Freesound Project website (http://www.freesound.org/):

    a. The first one is the Ufo atmosphere. This can be downloaded from http://www.freesound.org/samplesViewSingle.php?id=235—filename

    b. The second one is that of a thunder clap. This can be downloaded from http://www.freesound.org/samplesViewSingle.php?id=2525—file ...

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