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3D Game Engine Design, 2nd Edition
book

3D Game Engine Design, 2nd Edition

by David Eberly
November 2006
Intermediate to advanced content levelIntermediate to advanced
1040 pages
26h 31m
English
CRC Press
Content preview from 3D Game Engine Design, 2nd Edition
Chapter
1
Introduction
I have no fault to find with those who teach geometry. That science is the only
one which has not produced sects; it is founded on analysis and on synthesis and on
the calculus; it does not occupy itself with probable truth; moreover it has the
same method in every country.
Frederick the Great
1.1 The Evolution of Graphics Hardware
and Games
T
he first edition of 3D Game Engine Design was written in the late 1990s when
3dfx Voodoo cards were in style and the NVIDIA Riva TNT cards had just
arrived. The book was written based on the state of graphics at that time. Six years
have passed between that edition and this, the second edition. ...
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Publisher Resources

ISBN: 9781482267303