3D Game Environments

Book description

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

Product information

  • Title: 3D Game Environments
  • Author(s): Luke Ahearn
  • Release date: May 2008
  • Publisher(s): Focal Press
  • ISBN: 9781136141577