In this chapter we will look at the basics of terrain creation and editing common to most terrain tools. There are three general ways to create terrain for games: manually using a 3D application, using tools in a game editor, and using a terrain generator. You usually end up relying on one way and using the others in the course of your work. Since in-game terrain tools are usually tailored to that game/game engine and combine basic terrain editing features with proprietary features, we will first look at the basics of terrain creation, followed by a brief discussion of terrain creation software. After you understand the basics of terrain editing, you should be able to quickly pick up almost any terrain ...

Get 3D Game Environments now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.