O'Reilly logo

3D Game Programming for Teens, Second Edition by Eric Grebler, Maneesh Sethi

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2. Getting to Know Basic

This chapter examines the simple and fundamental aspects of the BASIC language. There will be very few graphical programs in this chapter, so everything we will make will be mostly text.

I suggest taking what you learn about general BASIC programming from this chapter and writing your own sample programs. Although you will not be able to make graphical programs, you will be able to make simple text-based programs. Sample programs help cement ideas that you learn into your mind, so it will be much easier to remember them. The next chapters build heavily on the concepts you learn here, so make sure you understand the fundamentals explained in this chapter before moving on to the next chapters.

In this chapter, ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required