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3D Game Programming for Teens, Second Edition by Eric Grebler, Maneesh Sethi

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Summary

This was a tough chapter. I hope that you remember most of what I have told you so far. I suggest you write a few sample programs using everything taught in this program before you head on to the next chapter; it will help solidify the information in your head.

This chapter covered the following concepts:

  • The Hello, World! program

  • Variables

  • Input

  • Conditionals

The next chapter discusses loops, functions, arrays, and types. I hope you’re ready!

 

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