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3D Game Programming for Teens, Second Edition by Eric Grebler, Maneesh Sethi

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Summary

Sounds are a really important part of a game—they really influence the user experience. This chapter taught you how to put sounds into your games.

This chapter covered the following concepts:

  • Loading sounds

  • Adjusting volume

  • Adjusting pitch

  • Adjusting pan

Hope you’re ready for the next chapter, where we learn about lots of other 3D components!

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