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3D Game Textures, 4th Edition by Luke Ahearn

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Introduction

In this chapter, we will create a set of textures for a forest that can be altered to look spooky, friendly, or fanciful. Using the basic approach presented here, you can also create a similar simple set of textures for any outdoor environment: jungle, desert, and so on. I will also introduce the use of photo sources in texture creation. I mentioned in the very beginning of the book that the use of a photo source to create textures is not only common, but also preferred. It makes your job faster and easier and gives your textures an extra layer of richness that can take a lot of time to achieve otherwise. ...

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