The creation of a handle or hole between two faces of a model's mesh is generally referred to as high-genus modeling. TopMod produces a watertight two-manifold model when these tools are used to make multiple connections. What this basically means is that we'll be able to create objects with intersecting loops and holes. We'll see how this works in this recipe.
We'll be using two tools from the High Genus tray: Add Handle/Hole and Add Handle (Shape Interpolation). These are circled in the same order in the following image:
You'll need the model we worked with from the earlier recipe. It's the
base model with ...