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3D Printing with RepRap Cookbook by Richard Salinas

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Making more patterns with Meshmixer

The pattern tool can also create interesting surfaces using the model's mesh as a template. This is very similar to what we did in Chapter 5, Manipulating Meshes and Bridges, when we used TopMod to make 3D pipes of a wireframe. In this recipe, we'll discover how Meshmixer can be utilized to create an interesting texture.

Getting ready

For this recipe, we'll use the Meshmixer bunny again. It's a good form with lots of curves and it's not a solid, so that'll give us an opportunity to see what happens inside the model. First, we'll need to make a quick modification. We need to reduce the bunny's polygon count.

We can do this easily using the keyboard shortcuts. The shortcut Ctrl + A will select the entire model and ...

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