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3ds Max® 2008 Bible by Kelly L. Murdock

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Part II. Working with Objects

IN THIS PART

  • Chapter 5

    Creating and Editing Primitive Objects

  • Chapter 6

    Selecting Objects, Setting Object Properties, and Using Layers and the Scene Explorer

  • Chapter 7

    Transforming Objects, Pivoting, Aligning, and Snapping

  • Chapter 8

    Cloning Objects and Creating Object Arrays

  • Chapter 9

    Grouping, Linking, and Parenting Objects

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