Part III. Modeling Basics
IN THIS PART
Learning Modeling Basics and Working with Subobjects and Helpers
Drawing and Editing 2D Splines and Shapes
Modeling with Polygons
Introducing Modifiers and Using the Modifier Stack
Get 3ds Max® 2008 Bible now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.