This lesson covers the essentials of the 3ds Max user interface. The user interface, or UI for short, is the method by which the user communicates with the software. The UI is split into two main components: the Graphical User Interface or GUI (what you see on the screen), and input devices such as keyboard and mouse. You can customize most of the 3ds Max UI.
After completing this lesson, you will be able to:
• Use the UI components in the 3ds Max interface.
• Manipulate and configure the viewport area.
• Use the command panel to create a simple object.
• Control animation in a 3ds Max scene with the animation playback ...