12

Character Animation—Biped

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Character animation goes beyond simply making a character move. It is also about giving feeling to the character. As a character animator, you need to understand the 3ds Max toolset and also to have a good sense for poses and timing. It also helps to be a good actor. In this lesson, you will attempt to achieve these goals with the help of the Biped object.

Objectives

After completing this lesson, you will be able to:

•  Create and modify a biped

•  Apply the Physique modifier to a model

•  Understand basic functions of character studio

•  Create a simple walk cycle

•  Refine character animation by keyframing body parts ...

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