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3ds Max Design Architectural Visualization by Brian L. Smith

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CHAPTER 14

mental ray Materials

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THE Arch & Design MATERIAL TYPE HAS BEEN around since mental ray v3.5 and has been a factor in the ease of mental ray’s usability. In 3ds Max 2009, this material begat ProMaterials, which were Arch & Design based materials that featured a stripped-down UI. In 3ds Max 2011 and later, the ProMaterials were renamed and redesigned to become Autodesk materials. In 3ds Max 2012 there is now a huge library of Autodesk materials that are specifically designed to be even more accurate and easy to use. The Autodesk materials are an attempt to create one set of materials for multiple applications, and are standard for both ...

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