O'Reilly logo

3ds Max Modeling for Games, 2nd Edition by Andrew Gahan

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 1

image

Introduction to 3ds Max

The first part of this chapter is designed to get complete beginners up to speed with an overview of the 3D Studio Max user interface, tools, and some functions. The version we’ll be covering is Max 2011; if you happen to have an earlier version, a lot of this information will still be accurate.

A trial version of the latest release can be downloaded from the Autodesk Web site. Just go to www.autodesk.com and look in the Products tab.

First of all, let’s have a brief look at the layout of the User Interface (or UI). Figure 1.1 is a screen grab of how 3ds Max appears when it’s launched. Let’s have a look at each ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required