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3ds Max Modeling: Bots, Mechs, and Droids by Jon Weimer

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Index

3D modeling methods, 65

3ds Max

2008 features, ix-xi

user interface, 2

A

Adjust Pivot rollout, 211

Affect Pivot Only button, 56, 211

Arc Rotate tool, 5-6

options, 16

Assign Random Colors option, 4

Attach List button, 26

Attach vs. Select and Link, 77

B

battle mech, 535

adding the turret, 755-756

adding the upper body, 756-779

assembling the foot controllers, 631-647

assembling the middle leg, 648-682

assembling the upper leg, 683-716

building the toe, 536-563

building the toe hydraulics, 564-593

completing the foot, 614-631

completing the toe armor and hydraulics, 594-613

creating the base, 721-747

creating the hips, 701-704, 719-721

creating the second leg, 716-719

detailing the rear base, 748-755

detailing the upper body, 780-799

Bend modifier, 118-119

using,

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