4REVOLVING A 2D SKETCH INTO A 3D OBJECT

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The most direct way to produce parametric 3D objects is through manipulating 2D sketches. In the last chapter, you produced a cube by extruding a square. In this chapter, you’ll learn how to use the Revolve feature to produce a spherical object from a sketch, then practice tying features together by smoothing them out with fillets and chamfers.

Creating a Sphere as a Revolve Feature

In this section, you’ll use the Revolve tool to create a solid body by spinning a profile around a central axis.

Sketching the Circle

Start by creating a sketch on the Front plane; remember to click Front on the view cube to ...

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