3 What Is a Game Rig

DOI: 10.1201/9781003263166-3

Definition

To qualify as a game rig, the bones, mesh deformations and animation created in the DCC (such as Blender) must be reproducible in the game engine. It is better to rig with these limitations in mind from the outset rather than adding things blindly and hoping they will work in the game engine. If you don’t follow these requirements, you may need to go back and make adjustments to the rig before it is usable in the game. Before creating a rig, it is important to keep the following requirements in mind in order to avoid unnecessary work and potential issues.

Export Limitations

When rigging for games, the rigs must contain nothing that either can’t be exported or that the game engine ...

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