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A Practical Guide to SysML, 3rd Edition by Rick Steiner, Alan Moore, Sanford Friedenthal

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Chapter 10

Modeling Message-Based Behavior with Interactions

Abstract

Chapter 10 discusses the use of sequence diagrams to represent the interaction between parts of a block as a sequence of message exchanges. The interaction can be between the system and its environment or between the components of a system at any level of a system hierarchy.

Keywords

behavior; interaction; sequence diagram; lifeline; message; time constraint; interaction operator
This chapter discusses the use of sequence diagrams to model how parts of a block interact by exchanging messages.

10.1. Overview

In Chapter 9, behavior was modeled using activity diagrams, which represent a controlled sequence of actions that transform inputs to outputs. In this chapter, an alternative approach ...

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