Chapter 8. Project 2: Mousey the Junkbot
In This Chapter
• We liberate a work-a-day computer mouse from its tethered desktop bondage
• Dremel tools whir and plastic flies as we do some real hardware hacking (bring your goggles!)
• We take freeforming to the next level, building our circuit right onto the bottom of the computer case
• Finally, we have a robot that can behave and misbehave—hijinx ensue
The Fine Art of Making “Frankenmice”
For our second building project, we’re going to make a real robot, while still using very simple, conventional electronics (we’ll get all twenty-first–century digital in Chapter 9, “Project 3: Building a DiscRover”). This robot, shown in Figure 8.1, continues with our techno-junk recycling mission, ...
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