© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
S. JacksonAccelerating Unity Through Automationhttps://doi.org/10.1007/978-1-4842-9508-3_8

8. Building and Publishing

Simon Jackson1  
(1)
Warrington, Cheshire, UK
 

As we reach the end of all the background of automation and before we show how to put it together for the three services covered in this chapter, we head into troubled waters regarding automating Unity builds, actually making builds.

It might sound like the simplest of tasks, but as ever, the last 10% always causes at least 80% of the effort, and building in Unity is no different. This is mainly due to the following factors:
  • Some platforms require an additional build step which Unity itself does ...

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