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ActionScript 3.0 Game Programming University, Second Edition by Gary Rosenzweig

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Index

&&, 22

3D Dungeon Adventure, 503

collecting coins, 511-512

dungeon construction, 505-508

extending, 512, 514

game elements, 503-504

limitations, 512

main game function, 508-509

movie setup, 504-505

player movement, 509, 511

3D games, 484

Dungeon Adventure, 503

collecting coins, 511-512

dungeon construction, 505-508

extending, 512, 514

game elements, 503-504

limitations, 512

main game function, 508-509

movie setup, 504-505

player movement, 509, 511

Racing Game, 494-495

game elements, 495

modifying, 502

movie setup, 495-498

player movement, 500-501

user controls, 498-500

z-index sorting, 501-502

rotating objects, 485-487

setting positions, 484-485

Target Practice, 487

class setup, 489

drawing cannon, 491

drawing targets, 491

firing cannonball, ...

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