In this chapter, we will cover:
If this is your very first time programming 3D, this chapter is going to be a challenge. There's no way around it, but programming 3D involves a lot more than drawing in two dimensions.
Not only do you have an additional coordinate, but you also need to convert the 3D drawing into a 2D image that can be shown on the screen.
There are models, cameras, scenes, views, and much more that you usually don't need to understand for 2D programming. ...