Book description
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2019 release) from Adobe Press. The 11 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with new VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to focus the action on different parts of the Stage with the Camera tool and create a realistic sense of space with the Layer Depth panel. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.
The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition: A Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.
Table of contents
- Cover Page
- Title Page
- Copyright Page
- Where are the Lesson Files?
- Contents at a Glance
- Contents
- Getting Started
-
1. Getting Acquainted
- Lesson overview
- Starting Adobe Animate CC and opening a file
- Understanding document types and creating a new document
- Getting to know the workspace
- Working with the Library panel
- Understanding the Timeline panel
- Organizing layers in a timeline
- Using the Properties panel
- Using the Tools panel
- Adding layer effects
- Undoing steps in Animate
- Previewing your movie
- Modifying the content and Stage
- Saving your movie
-
2. Creating Graphics and Text
- Lesson overview
- Getting started
- Understanding strokes and fills
- Creating shapes
- Making selections
- Editing shapes
- Using gradient fills
- Using variable-width strokes
- Using swatches and tagged swatches
- Creating curves
- Using transparency to create depth
- Being expressive with the Paint Brush tool
- Creating and editing text
- Aligning and distributing objects
- About symbols
- Creating symbols
- Managing symbol instances
- Applying filters for special effects
- Converting and exporting art
-
3. Animating Symbols
- Lesson overview
- Getting started
- About animation
- Understanding the project file
- Animating position
- Changing the pacing and timing
- Animating transparency
- Animating filters
- Animating transformations
- Changing the path of the motion
- Swapping tween targets
- Creating nested animations
- Easing
- Frame-by-frame animation
- Animating 3D motion
- Exporting your final movie
- 4. Advanced Motion Tweening
- 5. Character Animation
- 6. Controlling the Camera
-
7. Animating Shapes and Using Masks
- Lesson overview
- Getting started
- Animating shapes
- Understanding the project file
- Creating a shape tween
- Changing the pace
- Adding more shape tweens
- Creating a looping animation
- Using shape hints
- Previewing animations with onion skinning
- Animating color
- Creating and using masks
- Animating the mask and masked layers
- Easing a shape tween
-
8. Creating Interactive Navigation
- Lesson overview
- Getting started
- About interactive movies
- ActionScript and JavaScript
- Creating buttons
- Preparing the timeline
- Creating destination keyframes
- Navigating the Actions panel
- Add JavaScript interactivity with the Actions Panel Wizard
- Creating a Home button
- Playing animation at the destination
- Animated buttons
- 9. Creating Virtual Reality Environments
- 10. Working with Sound and Video
- 11. Publishing
- Index
Product information
- Title: Adobe Animate CC Classroom in a Book (2019 Release), First Edition
- Author(s):
- Release date: January 2019
- Publisher(s): Adobe Press
- ISBN: 9780135299821
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