IN THIS PART
Part III has to do with objects and images. In Chapters 8 and 9, we talk about creating objects and editing images. We discuss object and image styles, working with symbols, and using patterns. Chapter 10 covers acquiring and correcting images. In Chapter 11, we move on to object and image transformations and discuss rotating, skewing, scaling, and so on.
In Chapter 12, we cover the effects you can apply to objects and images in many CS5 applications. A special chapter devoted to 3D objects concludes this part.