Working with Triggers, Actions, Labels, and Cursors
In This Chapter
Adding interaction to your composition with actions
Creating triggers to execute actions
Applying labels to actions and triggers
Creating clues with cursor attributes
One especially powerful feature of Adobe Edge Animate CC is the capability to add actions, triggers, labels, and cursor attributes to your composition. These tools are what you use to make your animation interactive so your audience can participate in what your animation is doing instead of having to sit there and watch passively.
By placing labels in the Timeline, and associating them with actions and triggers, you can identify specific points in the Timeline, and you create a simpler means of controlling actions and triggers (as opposed to using timestamps). Through the use of labels, you don’t have to open the code box to change, for example, the point in time at which you want the animation to play when a trigger or action is called. Rather, you just have to slide the label up or down the Timeline to edit the action or trigger. Using ...