IN THIS CHAPTER
Using components in Flash CS3
Using components in your movie
Using style properties
Modifying component skins
Exchanging and acquiring components
A major change in Flash MX 2004 and Flash 8 was the addition of a whole new set of components, known as V2 components, and the architecture that they use. Flash CS3 continues to offer the same variety of components, with some modifications to solve minor bugs present in the Flash MX 2004 and Flash 8 versions. Flash CS3 also offers an entire set of components written in ActionScript 3.0. Components offer an easy way to reuse complicated elements within your movie without having to build them on your own. Although it's beyond the scope of this chapter, you can also build your own custom components. In this chapter, we take a look at what components are, their parameters, and how to work with many of the components included with Flash CS3.
Flash CS3 ships with 22 User Interface components (ActionScript 2.0), 6 Data components (ActionScript 2.0), and several components related to Flash Video playback and control. Flash CS3 has 17 User Interface components written in ActionScript 3.0, as well as new versions of the FLVPlayback components.
The updated FLVPlayback components enable you to play Flash Video files (.flv) with extreme ease. We discuss these components at length in Chapter 17, "Displaying Video."
This chapter discusses User Interface (UI) components ...