Adobe® Flash® Professional CS6 Classroom in a Book®: The official training workbook from Adobe Systems

Book description

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS6 choose Adobe Flash Professional CS6 Classroom in a Book from the Adobe Creative Team. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS6. Readers learn what they need to know to create engaging interactive content with Flash CS6. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing.

This completely revised CS6 edition shows readers how to generate sprite sheets for enhanced game development workflow and deliver apps with a prepackaged Adobe AIR captive runtime for better user experience. The book also covers the new, powerful, and intuitive tools and integrated support for reaching audiences across devices that run on Android and iOS platforms by targeting the Adobe AIR 3.2 runtime. The companion DVD includes lesson files so readers can work along with the book, as well video training from Learn Adobe Flash Professional CS6 by Video.

“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training

Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Table of contents

  1. Title Page
  2. Copyright Page
  3. Ebook Readers: Find Your Lesson Files
  4. Contents
  5. Getting Started
    1. About Classroom in a Book
    2. What’s New
    3. Prerequisites
    4. Installing Flash
    5. Copying the Lesson Files
    6. How to Use the Lessons
    7. Additional Resources
    8. Adobe Certification
  6. 1. Getting Acquainted
    1. Starting Flash and Opening a File
    2. Getting to Know the Workspace
    3. Working with the Library Panel
    4. Understanding the Timeline
    5. Organizing Layers in a Timeline
    6. Using the Properties Inspector
    7. Using the Tools Panel
    8. Undoing Steps in Flash
    9. Previewing Your Movie
    10. Modifying the Content and Stage
    11. Saving Your Movie
    12. Publishing Your Movie
    13. Finding Resources for Using Flash
    14. Checking for Updates
    15. Review Questions
    16. Review Answers
  7. 2. Working with Graphics
    1. Getting Started
    2. Understanding Strokes and Fills
    3. Creating Shapes
    4. Making Selections
    5. Editing Shapes
    6. Using Gradient and Bitmap Fills
    7. Making Patterns and Decorations
    8. Creating Curves
    9. Creating Transparencies
    10. Creating and Editing Text
    11. Review Questions
    12. Review Answers
  8. 3. Creating and Editing Symbols
    1. Getting Started
    2. Importing Illustrator Files
    3. About Symbols
    4. Creating Symbols
    5. Importing Photoshop Files
    6. Editing and Managing Symbols
    7. Changing the Size and Position of Instances
    8. Changing the Color Effect of Instances
    9. Understanding Display Options
    10. Applying Filters for Special Effects
    11. Positioning in 3D Space
    12. Review Questions
    13. Review Answers
  9. 4. Adding Animation
    1. Getting Started
    2. About Animation
    3. Understanding the Project File
    4. Animating Position
    5. Changing the Pacing and Timing
    6. Animating Transparency
    7. Animating Filters
    8. Animating Transformations
    9. Changing the Path of the Motion
    10. Swapping Tween Targets
    11. Creating Nested Animations
    12. Using the Motion Editor
    13. Easing
    14. Animating 3D Motion
    15. Testing Your Movie
    16. Review Questions
    17. Review Answers
  10. 5. Articulated Motion and Morphing
    1. Getting Started
    2. Articulated Motion with Inverse Kinematics
    3. Constraining Joints
    4. Inverse Kinematics with Shapes
    5. Armature Options
    6. Morphing with Shape Tweens
    7. Using Shape Hints
    8. Simulating Physics with Inverse Kinematics
    9. Review Questions
    10. Review Answers
  11. 6. Creating Interactive Navigation
    1. Getting Started
    2. About Interactive Movies
    3. Creating Buttons
    4. Understanding ActionScript 3.0
    5. Preparing the Timeline
    6. Adding a Stop Action
    7. Creating Event Handlers for Buttons
    8. Creating Destination Keyframes
    9. Creating a Home Button with Code Snippets
    10. Code Snippets Options
    11. Playing Animation at the Destination
    12. Animated Buttons
    13. Review Questions
    14. Review Answers
  12. 7. Using Text
    1. Getting Started
    2. Understanding TLF Text
    3. Adding Simple Text
    4. Adding Multiple Columns
    5. Wrapping Text
    6. Hyperlinking Text
    7. Creating User-input Text
    8. Loading External Text
    9. Review Questions
    10. Review Answers
  13. 8. Working with Sound and Video
    1. Getting Started
    2. Understanding the Project File
    3. Using Sounds
    4. Understanding Flash Video
    5. Using Adobe Media Encoder
    6. Understanding Encoding Options
    7. Playback of External Video
    8. Working with Video and Transparency
    9. Using Cue Points
    10. Embedding Flash Video
    11. Review Questions
    12. Review Answers
  14. 9. Loading and Controlling Flash Content
    1. Getting Started
    2. Loading External Content
    3. Removing External Content
    4. Controlling Movie Clips
    5. Creating Masks
    6. Review Questions
    7. Review Answers
  15. 10. Publishing Flash Documents
    1. Getting Started
    2. Testing a Flash Document
    3. Understanding Publishing
    4. Publishing for the Web
    5. Understanding the Bandwidth Profiler
    6. Adding Metadata
    7. Publishing a Desktop Application
    8. Publishing for a Mobile Device
    9. Keeping Organized with Projects
    10. Next Steps
    11. Review Questions
    12. Review Answers
  16. Index
  17. Where are the Lesson Files?

Product information

  • Title: Adobe® Flash® Professional CS6 Classroom in a Book®: The official training workbook from Adobe Systems
  • Author(s):
  • Release date: May 2012
  • Publisher(s): Adobe Press
  • ISBN: 9780321822512