With Photoshop it’s possible to create a wide range of models and also import models in a range of popular 3D formats. And with the release of Adobe Photoshop CC, all the 3D features are available now to anyone who uses Photoshop, including the ability to print 3D objects directly out of the program. Using a project-based approach similar in style to his popular book on this topic, author Steve Caplin will show users how to build 3D objects and manipulate them in 3D space right away. Rather than pontificate on a minefield of unfamiliar terms, he gives viewers practical, hands-on demonstrations with downloadable lesson files so users unfamiliar with 3D concepts can follow along and understand the theory of 3D by seeing it in practice. Topics include shaping, editing, inflating, and revolving objects; rendering, lighting, and placing materials; creating refraction, reflection, and transparency; combining models with photos; using multiple objects in a scene, and many, many more. This video will go beyond modeling in Photoshop and will also demonstrate how to refine, preview, and output 3D creations using 3D printers.