In Introduction to Android™ Application Development: Android Essentials, we talked about layouts and the various
View classes available in Android to make screen design simple and efficient. Now we must think at a slightly lower level and talk about drawing objects on the screen. This chapter covers the two-dimensional drawing features built into the Android platform, including creating custom
View classes and working with
Paint to draw shapes and text. You will also learn about working with bitmaps and how to use the hardware acceleration features of the Android platform.
With Android, we can display images such as PNG and JPG graphics as well as text and primitive ...