© Peter Späth 2018
Peter SpäthAdvanced Audio Visualization Using ThMADhttps://doi.org/10.1007/978-1-4842-3504-1_2

2. Insight into Meshes and Particle Systems

Peter Späth1 
(1)
Leipzig, Germany
 

Meshes and particle systems are the two ways ThMAD introduces 3D into sketches. In this chapter, you will investigate both thoroughly.

ThMAD Meshes

A mesh in ThMAD is an advanced concept tailored for the high-performance rendering of 3D objects. It is a conceptual extension of OpenGL vertices; while OpenGL’s drawing primitives consist of points, lines, triangles, and quads in various alternatives, meshes add faces as a concept for the precalculation of certain properties. This allows additional functionalities for the renderers. Also, in the rendering steps, ...

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