Index

A

Action Mapping

common issues with, 73

for the learning experience, 62

for learning objectives and performance outcomes, 63

process

Step 1—beginning with the goal definition, 67

Step 2—identifying behaviors that align with the goal, 67–68

Step 3—brainstorming practice opportunities, 69–70

Step 4—identifying content to support practice activities, 71

as a scope-defining tool, 72–73

for supporting excellent instructional design, 56–57

ADDIE (Analyze, Design, Develop, Implement, Evaluate) model

as a fairy tale, 4–5

inadequacy of the, x, 3–4

LLAMA version of, 6–8, 115–116

workflow as a linear progression, 2–3, 120

agenda for the kickoff session

1—introductions and approach, 23

2—define the business problem and business goals, 24

3—define the ...

Get Agile for Instructional Designers now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.