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Agile Game Development with Scrum by Clinton Keith

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Chapter 5. User Stories

Communication is one of the biggest challenges for developing games, and one of the largest communication problems is language. Stakeholders often speak the language of business. To them, cost and consumer value influence how they see the world and communicate.

Developers speak a different language. Their language pivots around their specialty. Programmers speak the language of math, code, and algorithms. Designers speak the language of pacing and reward. Artists speak the language of polygon color, texture, and lighting. These languages are not exclusive of one another, but they present communication challenges when everyone on the team needs to understand the same vision of the game.

The solution is for developers to ...

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